Francis Chen is an interactive developer and animator focused on  immersive media and narrative storytelling. 

He uses Quill (VR), Procreate, and Blender to create 2D and 3D illustrated worlds to tell human stories. 

In his previous career, he has worked 3+ years in economic development & public policy, with his most recent role being with the City of El Paso (in the US Mexico Borderland), where he worked on redevelopment tax incentive policies for residential & commercial properties.

He is a graduate of the University of California, Berkeley’s urban planning program (2013).

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