Francis Chen is a developer and animator focused on building tools for web/mobile devices, 2D/3D authoring tools and narrative storytelling. 

He uses Quill (VR), Procreate, and Blender to create 2D and 3D illustrated worlds to tell human stories. 

In his previous career, he has worked 3+ years in economic development & public policy, with his most recent role being with the City of El Paso (in the US Mexico Borderland), where he worked on redevelopment tax incentive policies for residential & commercial properties.

He is a graduate of the University of California, Berkeley’s urban planning program (2013).

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